Capcom FY26 Operating Profit Rises 15% to ¥75.3 Billion on Record ¥195.4 Billion Revenue; Dividend Lifted to ¥45

Revenue climbed 15.2% to a record ¥195.4 billion and operating profit rose 14.5% to ¥75.3 billion as the Osaka-based games maker — home to the Monster Hunter, Resident Evil and Street Fighter franchises — extended its streak of growth on resilient digital catalog sales. Net profit attributable to owners advanced 12.7% to ¥54.6 billion (EPS ¥130.50); the annual dividend was lifted to ¥45.00 and management guided FY3/2027 operating profit to ¥83.0 billion.

Capcom Co., Ltd. headquarters building in Osaka Capcom Co., Ltd. · Tokyo Stock Exchange Prime

Capcom Co., Ltd. (TSE: 9697) reported consolidated results for the fiscal year ended March 31, 2026 (FY3/2026) under Japanese GAAP. Revenue rose 15.2% to ¥195,365 million — an all-time high — while operating profit increased 14.5% to ¥75,295 million, ordinary profit grew 12.9% to ¥74,134 million, and net profit attributable to owners of the parent advanced 12.7% to ¥54,587 million. Basic earnings per share were ¥130.50 (¥115.85 a year earlier), and return on equity stood at 22.1%. The operating margin held near 38.5%, underscoring the structurally high profitability of Capcom's digital-led games model.

Digital Contents keeps driving the growth engine

Capcom's Digital Contents segment — the development and sale of home-video and PC games — remains the core profit driver, powered by full-game digital downloads and a deep back catalog that the company continues to monetize across console generations and storefronts. Flagship franchises including Monster Hunter, Resident Evil and Street Fighter sustain repeat catalog sales long after launch, a "selling-forever" model that smooths the revenue volatility typically associated with new-title release timing. The amusement-equipment and arcade-operations businesses rounded out the group's top line.

Fortress balance sheet; equity ratio climbs to 78.8%

Total assets rose to ¥339,307 million from ¥312,982 million, while net assets increased to ¥267,716 million. The equity ratio strengthened to 78.8% from 72.3%, and book value per share rose to ¥639.03 from ¥540.68 — a capital position that gives Capcom ample room to invest in development capacity and shareholder returns. Operating cash flow, however, fell to ¥31,380 million from ¥67,618 million, and investing cash outflows widened to ¥55,862 million, reflecting heavier capital expenditure tied to development infrastructure; cash and equivalents ended the year at ¥102,833 million.

Dividend lifted to ¥45; FY27 guides ¥83 billion operating profit

The board raised the FY3/2026 annual dividend to ¥45.00 per share (¥20 interim + ¥25 year-end), up from ¥40.00, for a payout ratio of 34.5%. For FY3/2027, Capcom guides revenue of ¥210,000 million (+7.5%), operating profit of ¥83,000 million (+10.2%), ordinary profit of ¥83,000 million (+12.0%) and net profit of ¥58,000 million (+6.3%), with EPS of ¥138.65 and a planned dividend of ¥46.00. The outlook implies continued double-digit operating-profit growth as Capcom leans on its catalog strategy and a pipeline of new and remastered titles.

Capcom Co., Ltd. — FY3/2026 Key Financials (J-GAAP, consolidated)
MetricFY3/2026FY3/2025YoY
Revenue (¥ billion)195.4169.6+15.2%
Operating profit (¥ billion)75.365.8+14.5%
Ordinary profit (¥ billion)74.165.6+12.9%
Net profit attrib. to owners (¥ billion)54.648.5+12.7%
EPS (¥)130.50115.85+12.6%
Operating margin38.5%38.8%-0.3pp
ROE22.1%23.0%-0.9pp
Equity ratio78.8%72.3%+6.5pp
Operating cash flow (¥ billion)31.467.6-53.6%
Annual dividend (¥)45.0040.00+12.5%
FY27 operating profit guidance (¥ billion)83.0+10.2%

JapanStockPulse provides informational content only and does not constitute investment advice. Figures are taken from the company's published earnings short report and may be subject to subsequent revision.